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What is it? - A C#/ MXS Tool that allows the user to quickly and easily place Object(s) on other Surfaces with a range of paramaters to add variety or precision. What it isn't - This tool is not a plugin, and with that, comes some performance issues depending upon your hardware and version of 3DS Max. When using the Preview Mode, Objects are added/removed in Realtime, which works very fast with a good GPU and Max 2012, but can be slow on older hardware/ Max 2010 for example. Feature List: - Use a Single Object to Place, or a list of Object(s), and place on a single surface or many surfaces in realtime. - Adjust Offset/Rotation and Scale Values globally, and/or apply random paramaters per object via additional options. - Aligns Object(s) to Normals, Array along Edges, Change Positions along Edges or inside Faces and more.. - Use a Bitmap or Vertex Colors with a Falloff/Density/Collision Check, to place objects more precisely / in another way. - Works with Max 2010-2012 32/64bit (Seperate Downloads for 32 and 64bit)
Here is a Video using a slightly older build of the tool, showing how it works.
(Trees/Rocks/Plants below were Created in roughly 3-5 min. in 3DS Max 2012)
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