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What is it? - A C#/ MXS Tool that quickly scans and loads in valid bitmaps associated with the currently selected object(s) materials. What it isn't - This tool is NOT intended/made for fixing missing paths, or browsing through folders on your hard drive. There are other tools out there that do that, but I have not seen/come across a tool that does what this tool does. Did you make this all yourself? - I came up with the idea, as far as I know. Like I said, I haven't seen this before, for 3DS Max anyways. I created this other version a long time ago, but it was limited to 1 object at a time, and it wasn't nearly as clean as this version, or as fast/efficient/feature heavy. I started with a base C# project I found here, and heavily modified/added to it, to get what I have now.
Feature List: - Utilizes the FreeImage Library. Supports filetypes (JPG, BMP, GIF, PNG, TGA, DDS, PSD, RAW, HDR and more..) - Supports Standard/Multi-Sub Materials, along with Direct X, 3 Point Shader, Raytrace, Architectural and more.. - TreeView and (Asynchronously Loading) Thumbnail Display. Easily See/Access Node/Material and Bitmap options. - Instanced Bitmap Loading (Star Icon in the Top Right). Loads the same pathed bitmap once, to save memory and loading time. - Filter Thumbnail Options (Filter by Text, Image Size, File Size, Average Bitmap Color ect) - Thumbnail Right-Click Options (View Bitmap (in Max), Open in Windows Explorer, Open in Photoshop, Resize, Create a Copy, Print Path to Listener, View Material and Select Node) - Search TreeView /Selects items containing the entered text. - Works with Max 2010-2012 32/64bit (Seperate Downloads for 32 and 64bit)
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