Halo Reach - Forge Monitor (Camera)

 

- I took the Halo 3 asset on this one, reworked it's geo, uprezed, then re-unwrapped and reworked the shaders.

 

- The model is 3,182 verts in-game, after smoothing group/UV Splits/Shaders + Decals/Illum quads.

 

 

- HighPoly done in 3DS Max 2010 64bit