Halo 3: ODST - Covenant Grav Lift (Uplift Reserve Map)
Concept by Steve Chon
-Vert count unknown, used a 768 main texture, and 2 tiling textures for techy parts plus an illum map.
-Model concept changed slightly from first image. The art director decided on a differen't look.
-Some additional work was done on it by Shi Kai Wang, but I was the main artist on this piece.